Feb 09, 2006, 08:41 AM // 08:41
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#41
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Desert Nomad
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Quote:
Originally Posted by LordDeArnise
Soon it'll be Asia v. Europe and their Commonwealths v. The Americas...and Asia and Europe will dominate HoH.
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To summarise it will be east asia, eurasia, and oceania
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Feb 09, 2006, 01:30 PM // 13:30
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#42
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Krytan Explorer
Join Date: Jan 2006
Location: Brisbane, Australia
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Right now I think the strengths and weaknesses of the different countries is as follows from my experience:
Americans: rely on builds that depend on heavy team work with specialized set piece characters. Balanced between offensive and defensive.
Koreans: ultra aggressive builds. They rely on self-sufficiency with all their characters having the ability to look after themselves and function as individuals.
Europeans: much more defensive builds and much more mixed. Overall Europeans prefer role-play however.
Japanese: fast at adapting to their environment. Also very good at managing skill combos, energy, HP etc. from their experiences playing traditional Japanese RPGs like Final Fantasy, Pokemon, Magic etc.
Chinese: known for their extremely good calculation skills, all builds are worked out on paper using maths and numbers before they are sent into actual battle. Very efficient and balanced.
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Feb 09, 2006, 05:12 PM // 17:12
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#43
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Frost Gate Guardian
Join Date: Nov 2005
Location: Atlanta
Guild: Pending
Profession: Rt/
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Quote:
Originally Posted by neoteo
im sure they have their districs , what im not sure is if they play for korean territory , but almost sure they do. just like in european territory they have diferent districs for diferent languages , i presume korean territory now have districs for Taiwan , japan , korea
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Find yourself a good guild - its the best way to see innovation at its finest!
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Feb 09, 2006, 05:36 PM // 17:36
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#44
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Mystic Shadow Soldiers (MSS)
Profession: R/
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Anyone besides me knoticing a few Japaneese in american districts?, i was hangin in Random Arenas the other day and saw like 15 Japaneese guys there.
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Feb 09, 2006, 05:49 PM // 17:49
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#45
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Wilds Pathfinder
Join Date: Apr 2005
Location: In the clouds
Guild: [Sage]
Profession: E/
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Quote:
Originally Posted by Ken Dei
I question about HoH districts from other regions, are they as restrictive and stuck up about rank as the American Districts?
The reason I ask is because if this is not the case, it explains why the other countries are beginning to and will continue to dominate HoH. American HoHers tend to be arrogent build fanatics who are hell-bent on having only R3or better players, of certain types only. This limits the number of potentially good players in their ranks, and the developement of a new build by accidental PUG victories. It's a real shame, American practices are our biggest threat. I'm an American saying this, just fyi. I stopped trying to get into HoH teams a while ago, my rank just isn't high enough, and IWAYing is not the answer, no offense to IWAYers.
Translation of the above, if American players make a build, someone can copy it, if someone copies it and improves upon it while the Americans hold to only the original build, the American build loses.
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AMEN!! Its called adaptability and if something refuses to change it WILL perish. I would think the more people that were allowed to join in PUG's the more variety of builds there would be. Americans can indeed be the most snobbish A-holes ever.
Hell, just tryed to go into the Tombs the other night and NO one wanted my ele/mes. Told that the only thing that works in the tombs are rangers, monks and necros. sigh And trying to get into the Underworld is just as bad.I am getting quite sick of the elitist attitudes in the upper areas of this game. Im a good player but no one will ever know it cause Im and ele.
Back to the topic. I for one welcome our new Japanese overlords smack some good sense back into my elite/snobbish American brothers and sisters.
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Feb 09, 2006, 07:27 PM // 19:27
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#46
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Academy Page
Join Date: Jan 2006
Guild: Cats the Musical
Profession: E/
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I like the in-game factions idea. No form of racism.
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Feb 09, 2006, 08:20 PM // 20:20
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#47
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Frost Gate Guardian
Join Date: Sep 2005
Location: Boston
Profession: N/W
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I'll add my vote to eliminating the real life region names. I am quite sick of all this these people are better than those people at such and such as a sterotyped whole. it'd be nice to just judge every match individually so that the most you could say was this particular team was good or this particular team was bad. anyhting beyond that you don't really have evidence for.
Opinions aren't very useful. Facts are.
edited for my super amazing typo skills...
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Feb 10, 2006, 03:14 AM // 03:14
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#48
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Academy Page
Join Date: Apr 2005
Location: Cincinnati, OH
Guild: Malus Ferocitas
Profession: Mo/
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Quote:
Originally Posted by d3kst3r
Right now I think the strengths and weaknesses of the different countries is as follows from my experience:
Americans: rely on builds that depend on heavy team work with specialized set piece characters. Balanced between offensive and defensive.
Koreans: ultra aggressive builds. They rely on self-sufficiency with all their characters having the ability to look after themselves and function as individuals.
Europeans: much more defensive builds and much more mixed. Overall Europeans prefer role-play however.
Japanese: fast at adapting to their environment. Also very good at managing skill combos, energy, HP etc. from their experiences playing traditional Japanese RPGs like Final Fantasy, Pokemon, Magic etc.
Chinese: known for their extremely good calculation skills, all builds are worked out on paper using maths and numbers before they are sent into actual battle. Very efficient and balanced.
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rcaist.
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Feb 10, 2006, 06:32 AM // 06:32
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#49
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Ascalonian Squire
Join Date: Dec 2005
Location: BC, Canada
Guild: The Spartans of Ascalon [TSOA]
Profession: W/E
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About the emerging Chinese presence...dozens of people die in Hong Kong from...overgaming. Thats right, they play until they drop.
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